As the final project in Music, Computing, and Design, taught by Professor Ge Wang at Stanford, I designed an ear training game. We were asked to make an interactive audio-visual piece of software, and my intention in this project was to make a tool for practicing musical pitch identification, done in a more engaging way through gamification.

The design was implemented in the Unity engine, and coded using C# and Chunity (ChucK for Unity).

For more information on the design visit the project web page, or watch a quick documentation here:

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